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Having just hit the milestone of serving 1,000,000 maps via HAC’s in-game downloader and serving well over 100,000 maps/month, it seems like a fitting time for a rundown of the most popular maps. Bigass v2,104. Coldsnap.
Ambush. Yoyorast Island.
Delta Ruins. H2 Ascension. Hugeass. H3 Bloodgulch. (see note).
CMT Snow Grove. Extinction. Immure. ZTeam’s Sanctuary H2 PB2.
HSP The Pit. H3 Valhalla. H3 Foundry. Corrupted. Helix Canyon. Garden CE. The Floods.
Haloball.Bigass v2,072 is ranked #8 if you included maps which have had multiple test versions released. The Halo 4 medal pack has had slight adjustments to its animations and the audio files have been replaced with the high-quality originals rather than lower quality recordings than were previously used.The Halo 3 medal pack received a small change to its script to correct an oversight (perfection can no longer be attained after a suicide or a betrayal) and a single sound file replacement.You can download the Halo 4 medal pack and the Halo 3 pack. See if you need instructions on installing the packs. Fixes:. Windows XP users will now be able to see the custom chat, although it’ll use an installed typeface rather than the featured one. This bug is caused by Windows XP itself and there isn’t a suitable workaround (apart from getting a newer OS), although you’ll be able to select your own typeface at some point in the future.
Some maps could cause the game to crash after downloading. This was a regression (plain English: it worked, then I broke it) introduced in the January update. Forgetting to use an option (0/1/true/false) with customchat will no longer cause a crash.Additions:.
Medals.Medals:This update introduces a Lua scriptable medal system. To get the ball rolling, I’ve provided three example medal packs (click to download);,. To install a medal pack, simply download it to your HAC folder under the ‘packs’ directory (create it if it doesn’t exist) but do not extract it. For example:Halo PC: C:UsersYourUsernameDocumentsMy GamesHalohacpacksHalo CE: C:UsersYourUsernameDocumentsMy GamesHalo CEhacpacksIf we installed the Halo Reach pack to our CE HAC folder, it’d look like this:C:UsersYourUsernameDocumentsMy GamesHalo CEhacpackshaloreach.zipYou can then use the following commands:. optic – display all available medal packs. optic load – load a medal pack.
For example, optic load halo4. optic unload - stop the medal system. You do not need to use unload to simply load another pack.The optic load command only needs to be used once. HAC will remember your preference for the next time you start the game.Creating your own medal packs:Although you’re welcome to open the provided medal packs to see how I’ve done things, documentation will be forthcoming (next week, ideally).Troubleshooting:If you encounter any problems with using Optic, please see the.Enjoy! Changes:.
HAC and OpenSauce are once again compatible. Fixed an error that could prevent customchat 1 from working (“Unable to load font!”). Fixed a HUD issue where the game type icon wasn’t being scaled correctly on extremely wide resolutions.
Added a new command, fontsize, that can be used to control the custom chat size. Example: fontsize 30.Known issues:. HAC no longer loads on WINE. I’m still looking into this. Corrupt chat text on low-end graphics hardware. May not be able to solve this without access to a machine experiencing the problem. Changes:.
Fixed a bug in HAC’s crash handler that was causing some crashes to be falsely attributed to HAC. Added more detailed error feedback for the customchat 1 command.
Fixed a bug that could potentially cause a crash when launching/maximising the game.Compatibility notes:. OpenSauce and HAC 2 are currently incompatible. A solution is being worked on, so hold tight. Optic may have compatibility issues on some systems. A solution is being worked on. Halo Chat V2 won’t work if customchat 1 is being used (and vice versa).
This isn’t considered to be a bug, so there are no plans to fix this.
File NotesPatch notes:Bumped version to 1.0.10.0621Moved Gamespy services to use new non-Gamespy serverFixed a family of index-out-of-bounds bugs which had been exploited to crash clientsMade banlist parsing not case-sensitiveRemoved halt on cache file verify errorRemoved some verbose debug logging of gamespy connectionsFixed handling of video cards with = 2GB of memoryEnabled refractive Active Camo on Nvidia cards, which had previously used an alpha fade. (AMD cardsalready have this)Updated 2003-era upper bound on the video resolution picker. Use at your own risk; the game isuntested at 4800x3600.Updated chatbox settings to work with newer resolutionsModels node limit updated to 63Fixed reading svbanpenalty from init.txtDisabled executableisvalid checksum from strings.dllAllowed network access in devmodeFixed parsing of custom map names containing a '.'
The Gamespy-replacement server will soon gain support for authenticating CD keys, allowing serveroperators to create meaningful ban files to keep out griefers (who could otherwise easily create anew online ID). This feature is still in testing and is not yet active.